We will start from the basics and once we got the fundamentals coverd we will be moving on to create some fun and practical projects. We will start from the houdini SOPs land and once we got the confident working with SOPs then we will jump into DOPs houdini dynamic operators land understand the basics of houdini dynamics and create more complex FX projects. This is a comprehensive Course teaching you how to create stunning VFX Shots using HoudiniHere some of the techniques you will Learn: Introduction to Houdini 18.5Workflow And Tools. Powerful techniques for grouping geometryImplementation of Circumference for accurate wheel rotationThe new Chain SOP in Houdini 18.5Procedurally Generating Tank TreadsThe New Scatter and Align SOP in Houdini 18.5Creating Smoke Simulation NetworkUsing MicrosolversThe New Pyro Burst Source SOP in Houdini 18.5The New Pyropyro bake volume SOP in Houdini 18.5The New Pyro Sop Solver in Houdini 18.5Setting up ACES in Houdini Using Smoke Simulation to Advect ParticlesRendering Millions of ParticlesParticles Disintegration SimulationUse Pop Grains for Sand and Snow SimulationsSetting up Attractionweight Attribute to creat Wet SandWe’ll cover voronoi and boolean fracturing, RBD Material FractureWorking with Packed PrimitivesSetting up ConstraintsUnderstanding Soft ConstraintsSetting up Vellum Solver From ScracthTearing ClothUsing curves to define TearingVellum Soft BodyUsing Tetrahedron to create Soft Body SimulationUsing Vellum to create Chains and Rop SimulationWorking With Flip SolverUnderstanding Viscosity and Creative ways of using ViscosityUsing Flip Simulation to melt objectsEfficient ways of Writing Flip Caches to diskGenerating Mesh From Flip Simulation ParticlesSetting up Materials, Lighting, and Rendering Flip Simulation