3DsMAX for beginners Quick learning

3DsMAX for beginners Quick learning
29.99 USD
Buy Now

This course of 3DsMAX is for absolute beginners. It is specially designed for simplifying the learning process of this industry standard 3D modeling animation and rendering applicationThis course will cover the essentials of Interface, Navigation, Modeling, Lights, Maps & materials, Animation and Rendering. After doing this course students will be able to work in 3DsMAX with confidence and can get maximum benefit from other free learning resources which are available all over the internet. This course is offered with money back guaranteeHere is the course outline: Section-1: Course intro1. Course outline2. Simple demo3. Interface4. Navigation5. PrimitivesSection-2: Modeling6. Start modeling7. Sub object level8. Tail wings9. Main wings10. Front of plane11. Some details12. Converting to smooth surface13. Move (w), Rotate(e), Scale(r) 14.Simple table model15. Simple chair model16.1 Chair with another design16.2 Chair with another design17. Basic truck model18. Front of truck19. Side windows20. back window and back side21. front and back bumpers22. Tires 23. Adjusting tier24. Converting to smooth surface25. Lathe modeling26. Model of cup through lathe 27. Another lathe model28. Simple room like environmentSection-3: Lights29. Lights location30. Applying omni light31. Re-positioning light32. Activating shadows33. Changing the color of shadow34. Darkness of shadow35. Map in shadow36. Intensity of light37. Light color38. Light attenuation 39.Changing light type40. Target spot and free spot lights41. Target spot settings 42.Target direct and free direct43. Mr Area Omni & mr Area spot44. SkylightSection-4: Maps and materials45. Maps and materials defined46. Setting Environment for maps 47.How to assign material slot48. Changing color and glossiness49. Assigning map50. Bump map51. Opacity map52. Opacity map of tree53. Setting lights for materials54. Glass clear material55. Metal & mirror materials56. Paint gloss material57. HD rendersSection-5: Architectural modeling elements 58.Basics of architectural modeling59. Units setup60.20x10 feet simple plane61. Simple wall62. Wall through wall AEC extended wall63. Simple railing64. Railing settings 165.Railing settings 266.Foliage67. Doors68. WindowsSection-6: Animation basics & Rendering69. Animation70. Basic animation71. Basic animation in multiple directions72. Animation render settings73. Render in image sequence74. Render in AVI video format75. Sub object level animation76. Camera animation77. Camera animation rendered78. End