Did you know lightning is the hardest part of a game environment design? You see, bad lighting can ruin your entire project, and since Unreal Engine 4 is a real-time engine, you have to know how to use the built-in tools. This course teaches you how to optimize your lightening for a real-time game environment. You will know how to set up lights and affect particles (to create a pretty scene.)Plus the course gives you a simple process on the best and logical space to place objects, and you will find out how to import assets from the marketplace, that way you create a fun, playable level. Not to mention you will make a better scene once you create terrains in World Machine and importing heightmaps. In addition, this course gives you: Secrets tricks to construction, texturing and lighting for a real-time environment. Hidden concepts of the Foliage system for real life looking grass and trees. A solid workflow since you will learn how to use Unreal Engine 4s material editor to blend faster. With its jammed packed information on designing your own game environment, this course is lifesaver! Most importantly, the course shows you how to use post-process assets to provide a more visualizing and stimulating design. In the end, you will be left with an enjoyable game environment for both you and the user. Simply click the Enroll Now button to get started right now! More about the Instructor: This course is designed by Animation Hackswhichis the visual effect studio with high-quality skillartistwork on numerous unannounced projects. In addition, they enjoysharing theirknowledge with those students who learn 3D online. NOTE FORSTUDENTS- please take a lookSection 1 / Lecture 1 to downloads for the source attachmentlinkwith the lesson.)