Welcome to the Substance Painter Rune Sword Course! This is a beginner level course teaching the basics of Substance Painter to create a AAA quality rune sword, complete with PBR textures (dont worry, youll learn what those are), with emissive glowing runes that shine their magical light in the dark! Youll be introduced to Substance Painter and how to get your meshes into the software. This course uses the Rune Sword, modeled in my Blender Sculpting Rune Sword course, but youll be provided with both the high and low poly mesh for this course! Well learn all the basics of Substance Painter, including (but not limited to): Importing meshes Baking mesh maps What the mesh maps do for our materials and how to use them Layers The Layer Stack and Layer Groups Masking Adding fill layers and grunge maps Using curvature to get Edge Wear and highlights/shadows Filters, Modifiers, Post Processing Effects Realistic and Stylized techniques Hand-painted looks without the need to hand-paint Emissive materials and painting layers by hand Adjusting bake parameters to get the high-poly details onto the low poly mesh in an efficient manner Exporting textures and importing our meshes into Unreal Engine and Unity Creating the materials and applying the textures in both game enginesThis course assumes you have access to Substance Painter. You can have a subscription or buy the program with a one-time payment through Steam. Students have also obtained student licenses to get a discount, so look into that! By the end of the course, youll be able to professionally texture your meshes to make beautiful game assets! This is a great portfolio piece that you can add to your collection! All skills are explained in depth so you understand everything youre doing and will be able to recreate these processes with your own models. Jump in, and lets create this beautiful Rune Sword together!