With Moho Pro, you can animate vector based characters in a variety of ways. This course aims to teach the basics of rigging vector characters using a combination of layer and point binding. Along the way you will also learn how to: Properly create a bone structure capable of complex actions like clothing and hair movementsAnimate using bones and layer toolsCorrect animations with Smart BonesCreate an interpolated mouth that animates between posesAssign Smart Bones as dials for basic functions like blinking eyesAnimate head turns with help from a Smart Warp MeshUse target bones for anchoring in parts of the rigOther techniques to help with polishing and refining animations