Maya for Beginners: Complete 3D Animation Masterclass

Maya for Beginners: Complete 3D Animation Masterclass
199.99 USD
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Hi there! Welcome, and thanks for choosing Class Creatives Maya for Beginners: Complete 3DAnimation Masterclass Comprehensive Foundational Guide! In this foundation course we will be learning the fundamentals of Character Animation and game development. (specifically for the Unreal engine, but this method will also work for other game engines such as Unity).Learn everything necessary to learn Character Animation utilizing Autodesk Maya taught by a AAA game professional with university level accredited instruction! We will cover the basics starting with the Ball Bounce, Pendulum, and how to apply the 12 principles of animation to the human form. We will apply all fundamental aspects taught to create full in game polished animations of: Idle, Walk, Run, Jump and more. Autodesk Maya is the industry standard 3D animation software, understanding the concepts in this course will help you land a job in the game, film, tv, or music industry. In this course you will learn how to animate your custom created character from scratch. Over 14 hours of Animation instructionThis course is updated frequently with new lessons, industry workflows, and resources! Nov 2022 - NEW! How God of War and other AAA studios utilize Autodesk MayaOct 2022 - NEW! How to use Epic Art Tools with new Unreal 5 MannequinsAug 2022 - NEW! How to fix the most common run cycle mistakesJun 2022 - NEW! IK/FKSettings and Options best practicesApril 2022 - NEW! How to combine multiple animations in the timeline to create one animation master fileMar 2022 - NEW! How to fix the most common walk cycle mistakesJun 2021 - NEW! Unreal Engine & Autodesk Maya Retarget Process with Paragon/Unreal Marketplace AssetsWe will cover the following core skill sets: Getting started with Maya and understanding the animation processUnderstanding how to utilize the reference image plane in Maya to create realistic game engine ready animationsStrong Fundamentals of Animation Body MechanicsProcess of using IK/FKcontrollers and best practices of Unreal Engine’s A.R.T. tools for Autodesk MayaUnreal Engine’s A.R.T. rigging tools for Autodesk MayaUnderstanding hotkeys to animate quicklyAnimating with keyframesAnimation foundation instruction animations: Ball Bounce, Pendulum, & Basic Body MechanicsAnimating a production ready Idle, Run, Walk, Jump quickly and efficientlyFundamentals of motion capture and how to edit motion dataAdvanced polish process to create professional level animation ready for game engine (Unreal/Unity) exportApplying for animation jobs in the industry and what recruiters at top tier studios look for in a demo reelIncludes all the rigs necessary to learn while following along NOTECourse does NOT include custom character mesh. This course includes ART tools V1 zip which will include mannequin mesh/rig which will allow all animation and lessons to be animated without a mesh or completing a custom rig. Course is strictly showing the process of animating a character of choice, for ANY character regardless of software or rig limitations. ART tools requires Python 2 Support. Maya 2022 for Mac OS (Pc/Linux Maya 2022 both currently support Python 2) currently only supports Python 3; the Art tools will require Python 2 which is currently only supported in Maya 2020 on Mac OS. What students are saying about this animation masterclass course:“So Clear, Step by Step. First 3D animation course on Udemy that I can say has been my moneys worth.”- Rain Phillips"Great course. Detailed, nicely explained topics. I enjoyed it!" - Boris KulebaWell be utilizing the latest software packages that top tier gaming studios of today use to create all of your favorite titles! Autodesk Maya, Unreal Engines Maya Animation Rigging Toolset (A.R.T. for short), and the Unreal game engine. Why Learn From Class Creatives?This course features an accredited university level animation instructor who has over 15 years of experience animating both keyframe, and motion capture for studios such as Naughty Dog (Uncharted Franchise), Insomniac (Ratchet and Clank Franchise), Guerilla Games (Killzone Franchise), Sucker Punch (Infamous Franchise), Google, Disney and more. Whether it be a complex hyper realistic animation or a cartoony stylized Disney character animation it ALL starts with the fundamentals which we cover in these lectures. Who This Course is For: Whether you are just a beginner interested in Character Animation, or a Master professional looking to brush up on your current skill set, this course has material you surely wont want to miss! As with all Class Creatives courses, weve laid out a structure that covers the full spectrum of industry standard character workflows from start to finish. Please remember, if this is your first time animating a 3D character, we highly recommend that you follow the outline carefully, according to how the instructor has structured the course. We wouldnt want you to miss out on any details! However, if you are an advanced user and are looking for something specific to add to your repertoire feel free to dive in and skip to any