Want to start learning Houdini, but scared of the steep learning curve? Looking to quickly replace your workflow in other 3D applications with Houdini?In this course I’ve made it easy to learn Houdini. The course is designed to instantly get you up and running in the software, by creating a product-shot. Therefore you can easily replace your current 3D application with Houdini and start diving intro more complex topic from there. Like many others I’ve started learning Houdini by instantly diving into particle networks and fluid simulations. But it actually took me a while before I really started to understand some basic principles, like using normals and UV’s in Houdini. Resulting in jumping back and forth between 3D application. Therefore I’ve created this course to give you a solid foundation in Houdini. You’ll learn how to download and install Houdini, how the UI works and how to work with nodes in general. From there we’ll dive into topics like working with primitives, creating cameras, working with point colour, bending deformers, groups, copy objects, splines and sweeps, lathes (revolve), booleans, copy to points, extrude objects, normals and UV’s.Lastly we’ll look into rendering in Redshift, using attributes, textures, Maxon noise, HDR lighting, dappled light, sunlight, different types of materials, and Postfx. So if you’re ready to start your journey in Houdini then sign up today and get started!