Autodesk Fusion 360 is a cloud-based 3D modeling software tool that is far more user-friendly than other professional solid-body modeling packages and has a really unique way of working with Assemblies. In this course, Fusion 360: Assembly from Scratch, you’re going to learn everything you need to know to quickly get started on building assemblies from the ground up. Instructor Jomarc will initially take you to building skeleton sketches and then move up to creating multi-bodies. Learn how sketches and constraints links to assembly joints. Find out how to turn bodies into components and make revisions to existing components. Finally, discover how to apply joints to make your assembly dynamic. Mechanical assembly is the process of putting parts and components together to make a complete product or perform a function. In this Fusion 360 course: We will model all the parts and components need for the assembly. Apply bottom-up assembly techniques. Turn solid bodies into componentsCreate skeleton sketches. Make revisions to an existing component. Apply joints to create a dynamic assemblyUnderstand how sketches relates to assembly joints. Follow along with highly detailed light to moderate instruction. Downloadable exercise files included in every lesson with begin and end state for you to seamlessly follow along. By the end of this course, you will realize the importance of sketches, constraints, multiple bodies and how it relates to assembly joints. Most importantly gain the confidence to create an assembly from scratch. About Jomarc. Jomarc E. Baquiran is a passionate mechanical design engineer and technology evangelist. One of Jomarc’s top missions is to influence and inspire our youth to take up STEAM related professions. In addition, he is an Autodesk Expert Elite, Autodesk Certified Instructor, Fusion 360 Certified User, LinkedIn Advocate, BIM Advocate and an Adobe Education Trainer.