Hello. In this tutorial we will make a retro futuristic car. In the process of narration, we will consider the basic modeling tools, create a car model. Then we will deal with procedural texturing and rendering. The whole stage can be divided into three parts. The first is modeling. The second is setting the materials, setting the light. And the third is visualization. that is, a render. which includes a post processing. The whole lesson is made in Blender and consists of 67 parts. Attached is a folder with additional files (textures, drawings, references and the original scene).the lesson will be useful for beginners. as well for experienced users