In this course youll learn how to create a detailed interior scene using tools and techniques that apply equally to both animation and video games. Well use Blender to create the 3D models of the furniture, accessories, and the structure of the room. And then well work on UV mapping all of the 3D objects, getting them ready for export, and taking them into Substance Painter for texturing. Youll learn how to use layer masks in Substance Painter to quickly create realistic textures for your 3D objects. Well set up a Blender export template in Substance Painter, and export our texture maps so that we can use Blenders Node Wrangler to easily apply the textures to our scene. Next well work on lighting the scene, and rendering using Blenders Cycles render engine. Well animate the camera and use Blenders Video Sequence Editor to edit our rendered shots together. Well even add some music and then render it all out to a single mp4 video file. If youre interested in creating environments for animation or video games, then this course is for you. Youll learn how to create a realistic, detailed scene from the first polygon to the final render. So join me as we Create a Victorian Room with Blender and Substance Painter.