This course is designed to ensure that you learn the fundamentals of Unity and the C# scripting language it uses specifically we’ll be making a Dark/Atmospheric 2D game. Things you’ll learn in this course: Learning how to Implement 2D Lighting to your game. Learning How to Implement and use Unity’s Particle System to create some nice looking effects. Programming a Player Controller that Double Jumps, Dashes, Wall Jumps and more! Learning How to add Trails and to specify when to use it. Adding Tiles using Unity’s Built-In Tile set Editor. Adding a Pause Menu. Using A smart camera (Cinemachine) to follow out player. Basic Unity Animation and when to tell our game to start animating. Understanding how physics and Rigidbodies work in Unity. Understanding how variables and functions work in C#.Adding a basic score system. learning how to add buttons and making a full main menu. and finally building and exporting your game to android. And More You will discover in the course. as well as you’ll also gain a deeper understanding of how things work in unity and understanding how to make an Artmospheric 2D game like what we’ll be making in this course. NOTE: This course is NOT for who is advanced in unity game development, it will only waste your time.