This training is the first volume of the most complete Cinema 4D course you will find! Youll dive into the basics of Cinema 4D, and how to get a good understanding of the core concept of this wonderful 3D application. Im Lionel VICIDOMINI, a Maxon Certified Instructor and Motion Designer based in Paris, France. I believe that in order to truly master a software you have to learn it by the details. I have created this training, the first one of a series, to create a video manual of Cinema 4D and to be the most thorough possible while being entertaining. In this volume you will see:A complete tour of the interfaceHow to navigate efficiently in the 3D viewportThe display options of the viewportHow to customize the interfaceThe hidden options of the object managerTips and tricks on how to manipulate lots of objectsThe coordinate systemThe layer managerThe software preferences to knowHow to set up your project and save the changesThe library and how to search itThe parametric objects explainedHow to move, scale and rotate your objects quickly and efficientlyThe generatorsWorkplane and snapping settings explainedHow to place your objects exactly where you wantPractical workshop: how to model a toy Flying Saucer using parametric objects onlyThis training is aimed for the beginner eager to jump into the 3D world, as well for the more seasoned graphic designer who wants to deepen his knowledge of the features of this wonderful software. You dont need to watch every single video to learn Cinema 4D, you can do it gradually by jumping from video to video along your way. Each lecture is designed to be short and packed with information. You can follow this tutorial with Cinema 4D Lite which is bundled with After Effects CC. In the next volume you will learn everything there is to know about modeling. Are you ready to dive into the 3D world? Let’s get started!