AboutIn this course we will use the open source 3D creation tool Blender to recreate one of the most iconic villain of movie history. What you will learnhard surface modeling to create the parts of the character (helmet, mask, chest armor)creating realistic metal and glass materials with blenders shader editoradding lighting around the character using emission shaderssetting up the virtual render cameracreating a high quality render with Blenders path tracing render engine CyclesInstructorMerlin Peppler - Founder of CGI-Guy, Sci-Fi Nerd and 3D Artist @ CREATE3DSoftware neededBlender 2.8 or beyondRecommended skillsnavigating in 3D Viewportunderstanding of Verticies, Edges and Facesusage of Modifiers (Mirror, Subsurf)usage of Perspective and Orthographic ViewsIf you never used Blender beforeCatch up all the basics for free by visiting my website - link in bio. BonusIncluded blueprints to use as reference for 3D modeling. You will also receive my original. blend file with the finished project. CreditsAssets (Free Licence)Music: Olympus by Ross Bugden (Soundcloud)Fonts: Bebas Neue by Ryoichi Tsunekawa (dafont), Star Jedi by Boba Fonts (dafont)Intro / Outro / Notifications: Designed by RKMFX (Youtube) edited by CGI-GuyAssets (Licensed)Music: Blast by EdRecords (Bensound)Software (Open Source)Blender 2.8 by The Blender Foundation (3D Modeling)Open Broadcaster Software by Jim (Video Capturing)Software (Licensed)Vegas Pro 14 by MAGIX Software GmbH (Video Editing)ERA-D by Accusonus (Audio Editing)