In this course we will create a short film animation of a Rocket Launch. This is a Step by Step Guide to Learn Fluid Simulation including fire & smoke in BlenderCreate a Short film Animation of a Rocket LaunchWe will learn modeling:- Section 1: Master Surface Modeling: Build a Realistic Rocket Launch BaseWe will learn to model a space station, starting by the base. Adding the supporting column on the left side. Then we will import the Rocket and put it in place- Section 2: Realistic TexturingWe will create different shaders: Metal and assign them to our space stationWe will fix the “Blury” smoke by create a specific shader for the smoke to make it look high quality- Section 3: Fluid Simulation - Fire & Smoke & Water SimulationWe will Make Fire & Smoke, then we will add forces to affect our fire & smokeLearn the Secret for Achieving Photorealistic Smoke Simulation in Blender- Section 4: Animate the Launch of the Space Shuttle DiscoveryWe will animate our spaceship going up to the space. We will use the graph editor to control the speed of our rocket- Section 5: Lighting & CompositingWe will experiment with the new HDRI map in blender 2.9, changing the altitude to have the space effect- Section 6: Rendering & ProductionAfter Baking our smoke & fire simulation & animating our rocket going up with the camera pointing to it. We will render our Animation and Achieve our final result3.2.1 Start! Release the Ignition and Lift Off!