3ds Max Design for Revit Users is designed as an introductory course for users of Revit who have modelled their architectural designs in Revit and wish to achieve a high end photorealistic render of the model in 3ds Max for presentation to their clients and public. The course uses the case approach modelling real buildings and show a step by step approach to producing a satisfying photo realistic render. It introduces only those aspects of 3dx Max the student needs to produce a high quality render, saving the student months or even years of struggling to learn all the functionalities of 3dsMax. In the course, students will cover User Inferface Converting Revit files to FBX files Importing FBX files into 3dsMax Creating Materials Working with the Material Editor Differentiating Between Materials and Textures Using different Map types and Mapping Coordinates Creating and Applying Materials and Textures Creating and Positioning Cameras Placing a model into a photograph (photomontage) Understanding and Creating Ambient Light Using Standard Lights and adding lights Adjusting Shadow Parameters Achieving Convincing CG Lighting with Global Illumination Setting up Scenes and Saving Rendered output Using Rendering Tools Efficiently Recording Different Scene States